This week, we chat with Andrew from Legacies LARP about terrorizing the town as a fae abductor, depicting a demonic plague, and writing story for a long-running live-action role-playing game. This is a conversation about a very different type of storytelling experience in a game that's been running continuously for decades where each plot team only controls the narrative for six months at a time. (Also, if you're wondering, the town was called Fortnight long before the game Fortnite even existed.)
Thanks to
Legacies LARP for making this interview possible! We're talking about Legacies LARP this week because we really enjoyed
learning about Gothic LARP with Rex last season. In addition to Legacies and Gothic, Andrew also mentions
Shadow Accord and
Dystopia Rising.